AI Insights · Timothy · January 2023
Top 5 Sandbox Games Performance in New Zealand for Q4 2022
Explore the performance trends of the top 5 sandbox games in New Zealand for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 sandbox games in New Zealand showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of Roblox, Minecraft, Growtopia, Terraria, and Rec Room: Play with Friends.
Roblox from Roblox Corporation saw a steady increase in weekly revenue, peaking at around $105K by the end of December. Weekly downloads for the game fluctuated, reaching a high of approximately 9.1K in the last week of the year. Active users showed a gradual rise, starting from 313.8K and reaching 344.6K by the end of the quarter.
Minecraft by Mojang experienced consistent weekly revenue, with a notable peak of about $12.4K in the final week of December. Downloads for the game increased steadily, reaching a maximum of 2.1K in early December. The game's active users also saw a slight upward trend, from 88.7K to 95K over the quarter.
Growtopia from Ubisoft showed a significant spike in weekly revenue, peaking at around $900 in late November. However, weekly downloads remained relatively low, with a maximum of 19 in the last week of December. Active users for Growtopia remained stable throughout the quarter, averaging around 90.
Terraria by 505 Games saw a gradual increase in weekly revenue, peaking at approximately $376 in the last week of December. Downloads for the game showed a significant rise towards the end of the quarter, reaching up to 334 in the week of December 19. Active users also saw a substantial increase, starting from 138 and reaching 510 by the end of December.
Rec Room: Play with Friends by Rec Room Inc had a steady weekly revenue, with peaks around $394 in late October. Downloads for the game fluctuated, with a high of 644 in early November. The game's active users showed a slight increase, starting from 2.5K and reaching 2.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.